Card Magic

Card magic is the main magic system in this world, its pretty simple to understand:

There are four categories obviously:

Spades: traditional assassins and knights, their main weapons can be daggers, spears, and swords and have the best stamina but the worst defense. their special ability is called "Shadow" and they can appear as shadows on the ground or take the form of someone else's shadow.

Clubs: more long ranged warriors who's main weapons are bows, crossbows, and very early forms of guns, they have the best defense and the worst attack, they make up for it though, since they can fire multiple arrows. Their special ability is "Guard" which allows them to put up a barrier at will anywhere, more experienced users can change the consistency and thickness of the barrier.

Diamonds: Are more brain and wit than anything, usually assigned to be advisers or war strategists, their main weapons are small daggers and little sharp diamonds that they can summon at will, they have the best speed and the worst attack. their special ability is called "Reflect" it means that they can bend light in any direction (requires a light source).

Hearts: mainly healers, their main weapons are things like bombs and poison gas. their best is defense and worst is health. the bad hp is made up for with healing skills. their special ability is called "Shatter" it can shatter anything, any barrier, IF well trained. the skill level of the user depends on how strong the ability is.